592 lines
23 KiB
C#
592 lines
23 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace LargeSquareOne.Properties {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LargeSquareOne.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap _25_密码 {
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get {
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object obj = ResourceManager.GetObject("25_密码", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Alarm {
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get {
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object obj = ResourceManager.GetObject("Alarm", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Alarm1 {
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get {
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object obj = ResourceManager.GetObject("Alarm1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap BackGround {
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get {
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object obj = ResourceManager.GetObject("BackGround", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Blink {
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get {
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object obj = ResourceManager.GetObject("Blink", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Current {
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get {
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object obj = ResourceManager.GetObject("Current", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap error {
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get {
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object obj = ResourceManager.GetObject("error", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap eve {
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get {
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object obj = ResourceManager.GetObject("eve", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Exit {
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get {
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object obj = ResourceManager.GetObject("Exit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Exit1 {
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get {
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object obj = ResourceManager.GetObject("Exit1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Fault {
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get {
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object obj = ResourceManager.GetObject("Fault", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Green {
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get {
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object obj = ResourceManager.GetObject("Green", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap info {
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get {
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object obj = ResourceManager.GetObject("info", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Left {
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get {
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object obj = ResourceManager.GetObject("Left", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap LeftSelected {
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get {
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object obj = ResourceManager.GetObject("LeftSelected", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap LeftUnSelected {
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get {
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object obj = ResourceManager.GetObject("LeftUnSelected", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Login {
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get {
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object obj = ResourceManager.GetObject("Login", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Login11 {
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get {
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object obj = ResourceManager.GetObject("Login11", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Main {
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get {
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object obj = ResourceManager.GetObject("Main", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Red {
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get {
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object obj = ResourceManager.GetObject("Red", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Right {
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get {
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object obj = ResourceManager.GetObject("Right", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap RightSelected {
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get {
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object obj = ResourceManager.GetObject("RightSelected", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap RightUnSelected {
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get {
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object obj = ResourceManager.GetObject("RightUnSelected", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Run {
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get {
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object obj = ResourceManager.GetObject("Run", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Spare {
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get {
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object obj = ResourceManager.GetObject("Spare", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找类似 <svg t="1737110574910" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="6992" width="200" height="200"><path d="M512 62.389956c-248.312412 0-449.610044 201.297632-449.610044 449.610044s201.297632 449.610044 449.610044 449.610044 449.610044-201.297632 449.610044-449.610044S760.312412 62.389956 512 62.389956zM786.507004 786.507004c-35.672454 35.672454-77.196173 63.672158-123.416867 83.222423-47.821145 20.22667-98.655927 30.482245-151.09116 30.482245-52.435233 0-103.2 [字符串的其余部分被截断]"; 的本地化字符串。
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/// </summary>
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internal static string StartPLC {
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get {
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return ResourceManager.GetString("StartPLC", resourceCulture);
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Stop {
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get {
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object obj = ResourceManager.GetObject("Stop", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找类似 <svg t="1737111620791" class="icon" viewBox="0 0 1030 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="9733" width="200" height="200"><path d="M511.999996 0C229.260123 0-4.0e-06 229.238701-4.0e-06 512c0 282.782725 229.238701 512 512 512 282.782725 0 512-229.217275 512-512C1024.021422 229.238701 794.804147 0 511.999996 0zM511.999996 958.842986c-246.786743 0-446.82156-200.056244-446.82156-446.842986 0-246.786743 200.056244-446.82156 446.82156-446.82156 246.829595 0 446.842986 200.034818 446.842986 [字符串的其余部分被截断]"; 的本地化字符串。
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/// </summary>
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internal static string StopPLC {
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get {
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return ResourceManager.GetString("StopPLC", resourceCulture);
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap Title {
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get {
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object obj = ResourceManager.GetObject("Title", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap title2222 {
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get {
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object obj = ResourceManager.GetObject("title2222", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap TitleBG {
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get {
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object obj = ResourceManager.GetObject("TitleBG", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap titleBG2 {
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get {
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object obj = ResourceManager.GetObject("titleBG2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap User {
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get {
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object obj = ResourceManager.GetObject("User", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap UserManage {
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get {
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object obj = ResourceManager.GetObject("UserManage", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap warning {
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get {
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object obj = ResourceManager.GetObject("warning", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap yiweidongli {
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get {
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object obj = ResourceManager.GetObject("yiweidongli", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 中国国旗 {
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get {
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object obj = ResourceManager.GetObject("中国国旗", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 匈牙利国旗 {
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get {
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object obj = ResourceManager.GetObject("匈牙利国旗", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 导航栏 {
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get {
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object obj = ResourceManager.GetObject("导航栏", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 开机时间 {
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get {
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object obj = ResourceManager.GetObject("开机时间", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 数据查询 {
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get {
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object obj = ResourceManager.GetObject("数据查询", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 日志查询 {
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get {
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object obj = ResourceManager.GetObject("日志查询", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 星球地球科技蓝色转动动图压缩86_9 {
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get {
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object obj = ResourceManager.GetObject("星球地球科技蓝色转动动图压缩86_9", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap 标题样式一 {
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get {
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object obj = ResourceManager.GetObject("标题样式一", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 标题样式一1 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("标题样式一1", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 用户 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("用户", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 组_178_拷贝1 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("组_178_拷贝1", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 美国国旗 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("美国国旗", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 蓝色 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("蓝色", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 订单查询 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("订单查询", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 资源_6 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("资源_6", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 马来西亚国旗 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("马来西亚国旗", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap 黄色_警告 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("黄色_警告", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|