using JinYuan.Models; using JinYuan.VirtualDataLibrary; using Language; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace LargeSquareOne { public partial class FrmLoginMes : MultiLanguageForm { public FrmLoginMes() { InitializeComponent(); this.Load += FrmLoginMes_Load; } private void FrmLoginMes_Load(object sender, EventArgs e) { CommonMethods.GetSysConfig(); if (CommonMethods.sysConfig != null) { if (CommonMethods.sysConfig.AutoLogin) { btn_LoginMes_Click(null, null); } } } /// /// Mes登录 /// /// /// private async void btn_LoginMes_Click(object sender, EventArgs e) { if (this.txt_LoginMesName.Text.Trim().Length == 0) { new FrmMsgBoxOutWithAck(2, "请填写登录用户名".Translated(), "登录提示".Translated()).ShowDialog(); this.txt_LoginMesName.Focus(); return; } if (this.txt_LoginMesPwd.Text.Trim().Length == 0) { new FrmMsgBoxOutWithAck(2, "请填写登录密码".Translated(), "登录提示".Translated()).ShowDialog(); this.txt_LoginMesPwd.Focus(); return; } CommonMethods.mesConfig.mesUserName = this.txt_LoginMesName.Text.Trim(); CommonMethods.mesConfig.mesPwd = this.txt_LoginMesPwd.Text.Trim(); string UserCardID = CommonMethods.currentAdmin.LoginUid; var (success, Message, mesUserLevel) = await CommonMethods.hbgMes.LoginEnyityAsync(CommonMethods.mesConfig.EmployeeAuthCheck, CommonMethods.mesConfig.siteCode, CommonMethods.mesConfig.lineCode, CommonMethods.mesConfig.equipNum, CommonMethods.mesConfig.mesUserName, CommonMethods.mesConfig.mesPwd); if (!success) { new FrmMsgBoxOutWithAck(3, Message, "登录提示".Translated()).ShowDialog(); return; } else { this.DialogResult = DialogResult.OK; CommonMethods.mesConfig.IsLoginMesOK = true; CommonMethods.mesConfig.mesUserLevel = mesUserLevel; new FrmMsgBoxOutWithAck(1, "MES登录成功".Translated() + "," + "登录用户".Translated() + $":{CommonMethods.mesConfig.mesUserName}", "登录提示".Translated()).ShowDialog(); //登录日志 CommonMethods.AddOPLog(false, "MES登录成功".Translated() + "," + "登录用户".Translated() + $":{CommonMethods.mesConfig.mesUserName}"); } } private void txt_LoginMesName_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { this.btn_LoginMes_Click(null, null); } } private void txt_LoginMesName_DoubleClick(object sender, EventArgs e) { StartKeyBoard(); } #region 启动软键盘 private void StartKeyBoard() { //打开软键盘 try { if (!System.IO.File.Exists(Environment.SystemDirectory + "\\osk.exe")) { MessageBox.Show("软件盘可执行文件不存在!"); return; } softKey = System.Diagnostics.Process.Start(Environment.SystemDirectory + "\\osk.exe"); // 上面的语句在打开软键盘后,系统还没用立刻把软键盘的窗口创建出来了。所以下面的代码用循环来查询窗口是否创建,只有创建了窗口 // FindWindow才能找到窗口句柄,才可以移动窗口的位置和设置窗口的大小。这里是关键。 IntPtr intptr = IntPtr.Zero; while (IntPtr.Zero == intptr) { System.Threading.Thread.Sleep(100); intptr = FindWindow(null, "屏幕键盘"); } // 获取屏幕尺寸 int iActulaWidth = Screen.PrimaryScreen.Bounds.Width; int iActulaHeight = Screen.PrimaryScreen.Bounds.Height; // 设置软键盘的显示位置,底部居中 int posX = (iActulaWidth - 1000) / 2; int posY = (iActulaHeight - 300); //设定键盘显示位置 MoveWindow(intptr, posX, posY, 1000, 300, true); //设置软键盘到前端显示 SetForegroundWindow(intptr); } catch (System.Exception ex) { MessageBox.Show(ex.Message); } } // 申明要使用的dll和api [DllImport("User32.dll", EntryPoint = "FindWindow")] public extern static IntPtr FindWindow(string lpClassName, string lpWindowName); [System.Runtime.InteropServices.DllImportAttribute("user32.dll", EntryPoint = "MoveWindow")] public static extern bool MoveWindow(System.IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint); [DllImport("user32.dll")] static extern bool SetForegroundWindow(IntPtr hWnd); private System.Diagnostics.Process softKey; #endregion /// /// 退出 /// /// /// private void btn_Close_Click(object sender, EventArgs e) { this.Close(); } #region 窗体拖动 public static Point CPoint; private void Form_MouseDown(object sender, MouseEventArgs e) { CPoint = new Point(-e.X, -e.Y); } private void Form_MouseMove(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { Point myPosittion = Control.MousePosition;//获取当前鼠标的屏幕坐标 myPosittion.Offset(CPoint.X, CPoint.Y);//重载当前鼠标的位置 this.DesktopLocation = myPosittion;//设置当前窗体在屏幕上的位置 } } #endregion #region 减少闪烁 protected override CreateParams CreateParams { get { CreateParams parss = base.CreateParams; parss.ExStyle |= 0x02000000; return parss; } } #endregion } }