namespace JinYuan.ControlLib { partial class WaveProcess { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.wave1 = new JinYuan.ControlLib.Wave(); this.SuspendLayout(); // // wave1 // this.wave1.BubbleIntervalTime = 500; this.wave1.BubbleSpeed = 0; this.wave1.Dock = System.Windows.Forms.DockStyle.Bottom; this.wave1.Location = new System.Drawing.Point(0, 84); this.wave1.Name = "wave1"; this.wave1.Size = new System.Drawing.Size(116, 22); this.wave1.TabIndex = 0; this.wave1.Text = "wave1"; this.wave1.WaveColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.wave1.WaveHeight = 30; this.wave1.WaveSleep = 50; this.wave1.WaveWidth = 200; // // WaveProcess // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.Gainsboro; this.Controls.Add(this.wave1); this.Name = "WaveProcess"; this.Size = new System.Drawing.Size(116, 106); this.ResumeLayout(false); } #endregion private Wave wave1; } }